Home » Games News » Annoyances of Several Professions in Archlord Online
Every profession has its own advantages and disadvantages. Many people think that good professions should earn more gold, wonderful equipments and so on. But how about the disadvantages? Here, I will introduce some disadvantages of the following professions.
First, shade. The only thing I’d like more is stronger drains and maybe a quicker recharge on the totemic rites perks or a much quicker recharge and stronger dimach to drain. Not too much gold will be cost. I'd like to have these extra heals because I’d actually like to see Shade be able to solo at least as well as advies in pvm. Pvp more conceal, I think a shade should never be able to be seen when in conceal. I also think area roots shouldn’t break conceal.
Second, MP. You would have useless pets bought with your Cabal Alz, easily debuffable pets, lack of reliable CC tools, lack of offensive tools, unreliable defensive tools, outdated debuff tools, PvM-wise.
Third, Enforcer. Perk everything or perk nothing, no reliable DPS. Get zero in the way of actually killing a number of people in a BS. One trick pony with a 1 minute recharge on any damage. 5-10 kills a BS is a good result when some other classes can rack up 30+. Its runspeed is really very frustrating. Defense isn’t as good as it could be. All other melee classes have better alpha resistance and overall defense. Enforcers certainly do not kill anything by outlasting it, in the real world, without iMUB.
Although these professions have disadvantages, they are also interesting to play. So buy gold and go into this game.
First, shade. The only thing I’d like more is stronger drains and maybe a quicker recharge on the totemic rites perks or a much quicker recharge and stronger dimach to drain. Not too much gold will be cost. I'd like to have these extra heals because I’d actually like to see Shade be able to solo at least as well as advies in pvm. Pvp more conceal, I think a shade should never be able to be seen when in conceal. I also think area roots shouldn’t break conceal.
Second, MP. You would have useless pets bought with your Cabal Alz, easily debuffable pets, lack of reliable CC tools, lack of offensive tools, unreliable defensive tools, outdated debuff tools, PvM-wise.
Third, Enforcer. Perk everything or perk nothing, no reliable DPS. Get zero in the way of actually killing a number of people in a BS. One trick pony with a 1 minute recharge on any damage. 5-10 kills a BS is a good result when some other classes can rack up 30+. Its runspeed is really very frustrating. Defense isn’t as good as it could be. All other melee classes have better alpha resistance and overall defense. Enforcers certainly do not kill anything by outlasting it, in the real world, without iMUB.
Although these professions have disadvantages, they are also interesting to play. So buy gold and go into this game.









